﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using WiMo.Games.Audio;

namespace WiMo.Games
{
    public interface IAudioManager
    {
        IGameEngine Engine { get; }

        IGameAudio LoadSong(string name);
        IGameAudio LoadSound(string name);
    }
}
